ENTRY

[ESC]
15d•W:141•S:2•R:10

There is this "metaphor" in the "Dark Souls" game, where the people who stops playing (they "surrender") become hollow.

I never found these games difficult at all, and just enjoyed them, as I enjoy running on the wild or lifting weights. While I remained doing these activities, I saw a lot of people who stopped because of injuries, paternity or other personal situations.

I wrote about that earlier, I call that the complementary void.

I've been always a consistent person, so I've seen a lot of people abandoning activities, including swordfighting; some people did its first and last combat against me... and now I have some intuition knowing who is going to abandon.

In cyberspace is even easier. I think I can tell when someone is going to endure reading its five first messages.

Does the same thing happen to you?

10 replies

Log in to read the replies and join the conversation